Hey, just had a quick question. How do I reference players in a Wurst command? For example, I will do .rv someplayername
and it will say entity not found every time, even if the player is right next to me. Works the same with the .follow
command. Can someone give me an example of how to use a command with a player as the target?
Edit: I also want to add another question. Is there an effective way to clip through a door using the Wurst client? I was thinking NoClip would work but it doesn't seem like it will unless I have sand fall on my head.