Fixed .modify, .repair, ItemGenerator, KillPotion, and TrollPotion sometimes not spawning/updating the item properly.
KillPotion and TrollPotion can now spawn the potions anywhere in your inventory, not just in the hotbar.
Fixed ItemGenerator not turning itself off if you enable it in Creative Mode and then switch to Survival Mode. (Doing this would not generate any items in survival. It's not possible.)
Fixed AutoBuild showing an incorrect progress percentage if the template contains duplicate entries for the same block.
Fixed NewChunks sometimes crashing the game, especially when loading chunks very quickly and using other mods like Sodium. (#1190, #1191)
Fixed X-Ray not working correctly with Sodium version 0.6.13. (#1169)
X-Ray's opacity mode is now compatible with Sodium. (#1169)
Fixed some inconsistencies in the Chinese (Simplified/Mainland) translations. (1189)
Fixed some text in ServerFinder, CleanUp, and the Zoom Manager's "press a key" prompt not rendering correctly. (#1193)
Turned the InstaBuild setting in AutoBuild into a separate hack and removed the 64 blocks limit.
Added optional support for multiple block types to AutoBuild / InstaBuild / TemplateTool. (#1180)
The AutoBuild template version is now 2
. Existing v1 templates can still be built (without block types) and new ones can still be created.
Added an "Include block types" checkbox when creating a new template. When turned off, TemplateTool will generate the template in the old v1 format.
Added a "Use saved blocks" checkbox to AutoBuild and InstaBuild. When turned off, any block types recorded in the template will be ignored.
Added a "Strict build order" setting to AutoBuild, which forces it to place blocks in exactly the same order that they appear in the template (matching how Wurst 6 would build them).
TemplateTool now produces smaller json files.
Fixed a crash when trying to load a broken AutoBuild template.
Fixed TemplateTool sometimes saving templates with the wrong rotation.
Improved the error message when trying to load an AutoBuild template that doesn't exist.
Fixed the preview in TemplateTool being one block smaller than the actual template.
Fixed AutoBuild showing an incorrect progress percentage if the template contains duplicate entries for the same block.
Fixed NewChunks sometimes crashing the game, especially when loading chunks very quickly and using other mods like Sodium. (#1190, #1191)
Fixed X-Ray not working correctly with Sodium version 0.6.13. (#1169)
X-Ray's opacity mode is now compatible with Sodium. (#1169)
Fixed some inconsistencies in the Chinese (Simplified/Mainland) translations. (1189)
Fixed some text in ServerFinder, CleanUp, and the Zoom Manager's "press a key" prompt not rendering correctly. (#1193)
Fixed .modify, .repair, ItemGenerator, KillPotion, and TrollPotion sometimes not spawning/updating the item properly.
KillPotion and TrollPotion can now spawn the potions anywhere in your inventory, not just in the hotbar.
Fixed ItemGenerator not turning itself off if you enable it in Creative Mode and then switch to Survival Mode. (Doing this would not generate any items in survival. It's not possible.)
Fixed the "Count Users" setting being turned off by default on new installations and not saving changes to the config file.